

Hasn't this been a universal truth in any shooter game? It's why, for example, you ADS at range but can get away with hip firing in cq. Therefore in theory you're better off being more aggressive in the current settings in order to get closer to target. So you're going to hit target even LESS at range than up close. But set that aside for a moment.īloom/spread/inaccuracy is magnified the further you are from the target.

That's not what the comment said that I responded to.
